Metropolis Mastering is proud to support its full array of Atmos Mastering Services from our gold-standard 11.2.8 Dolby-certified reference room.
Whatever you call it, ‘Atmos’, ‘360’, ‘Spatial’ or ‘3D’, one thing is undeniable, immersive audio is a complicated format to get your head around. If you’re asking yourself whether Atmos tracks need mastering or not, that entirely depends on how important having your Atmos music sound the best it possibly can, is to you.
At Metropolis Mastering, we provide artists with the confidence daily that their music is always flawlessly formatted and sounding incredible, 3D audio content mastered by world class engineers with decades of experience all focussed on that one goal.
So given the additional layers of complexity with Atmos, not to mention the format delivering different listening experiences from multi-channel speaker systems to headphones, there are so many more moving parts that can go wrong.
Once you understand that, then to be truly confident that your music will playback sounding the best it can sound, mastering specifically for Atmos is, perhaps now more than ever an essential step.
Because of our highly successful Atmos stem-mixing service (Little Simz, Bonobo, George Ezra, St Vincent, Kasabian + more), our engineers have been busy developing their own spatial Mastering workflows in order to drive the ultimate end user listening experience. These experiences can be translated to any Atmos speaker system configuration, the wide array of home entertainment soundbars and perhaps most importantly (because it’s how most of consume music these days), for binaural and 360RA headphone exploitation.
We understand that Metropolis Mastering sells confidence, confidence in our unwavering expertise that we can get your Atmos music sounding the best it possibly can.
We are here to help support your 3D workflow and arm you with the best possible premium product. Please get in touch with us if you have any questions 3D@thisismetropolis.com